Send me a message here on the Nexus. NEW EVENT: A pirate has a present for you, keep an eye out for it! No more waiting on the X-Pulse Lasers for 10 seconds each shot. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This 55 ton trooper can be found, predictably, with the Kuritans and in the outer periphery powers in primitive form. He's a melee guy and likes Valkyrie IIs, check him out via the Pioneering Comrades start. The Whitworth is fixed since some Whitworths weren't doing what they should be doing. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of many major Inner Sphere, Periphery, and Clan factions. We're still tuning ammo costs, so feedback is welcome. NEW MODEL: The Huron Warrior has a new, much nicer, model. Press J to jump to the feed. NEW PILOT STUFF: BTA Team pilots now have better portraits. NEW MECH: The MONSTER, a 150(!) Every ammo and weapon with internal ammo now has a small cost associated with it for "refilling" the bin after missions. MechAffinity settings have been modified a bit to make affinity decay slower but also permanently expire after 10 missions out of the mech. BattleTech Advanced 3062 has released its Clan Invasion! "A New Beginning" - BattleTech Advanced 3062 - Clan Update - EP01 - Duration: 37:12. Generally, AoE weapons and weapons with a minimum range cannot fire in melee, but everything else can. Essentially, if a weapon causes a pilot injury on a head hit is now a chance based on the pilot's Guts skill, the damage dealt by the weapon, and the remaining armor on the head. Now, if you lose gear or mechs, they will be automatically returned to you for free after the mission. There were some piercing weapons that got missed. I've released a new update, BTA v5.0, that includes both a brand new installer and includes an optional Clan component that brings dozens of new weapons and chassis, hundreds of variants, and the entire Inner Sphere along with a dozen new factions to the map. The Coolant Pod has been totally reworked. This is the BTA Installer. BattleTech Advanced 3062 i do like. NEW MECH: The Lynx, a 55 ton SLDF energy boat. NEW FUNCTIONALITY: CAC has been updated. NEW FUNCTIONALITY (kind of): CleverGirl has been added to BTA. Further, on the left side panel you can see your ammo selection, mode selection, and weapon details as you mouse over the ammo/mode/weapon. Several Bombard models also now have leg spikes as appropriate. NEW MECH: The Scylla, an XL 400 with jumpjets 100 ton Clan assault. It adds more than 500 new ‘Mechs, dozens of weapons, and changes many of the game’s core mechanics like the … Now you can sprint and shoot! YARR! This overhauls the starting screen when you choose your commander's background. However, you can also deploy injured pilots if necessary and their injuries will carry over into that mission appropriately. You see the cost in the mission's after-action report. The ER PPC Shotgun actually does a PPC debuff now like it should. If you have Clans installed, the BH and BW will be driving some very spooky stuff, ye be warned. A number of mechs and variants had hardpoints reduced (Vulcans, Titan-1A, Thunderbolt-9S, FS9-P), Added some new Background starting options: one for the OG campaign pilots and one for the "Voice Actor" pilots (Ledoux, Toufexis, Chaotic Harmony, Tex), Thunderbolt misiles have been buffed (better ranges brackets, more ammo per ton). Shade, has gotten a pilot. They are a small squad of 4 suits that run around and can do stuff (mostly shooting enemies). #1. NEW BATTLE ARMOR: Void, a stealthed suit with a PPC-style weapon. best. NEW MECH: The Salamander, an 80 ton LRM boat. Now, thanks to FrostRaptor, we have a fix. NEW MECH: The Crockett, an 85 ton SLDF mech that ComStar kept alive. NEW MECH: The Gladiator, the first Kuritan BattleMech, has arrived. There are 8 variants, most of them with the Kuritans or the Davions (there's one with a sword out there too!). Sabot AC ammo was slightly adjusted to be clearer about how it works. NEW MECH: The Glass Spider, a 60 ton Clan heavy with twin Gauss Rifles. NEW FUNCTIONALITY: Precision Strike has been overhauled. It does NOT apply to turrets, which aren't buildings. Each Clan is governed by a Clan Council, a collection of all of that Clan's Bloodnamed warriors, and have nearly absolute authorit… NEW MECH: The Sentinel, a 40 ton SLDF "scout" with a UAC/5 for reasons. so really it is for the fanatics or lunatics. The Clan Plasma Cannon had heat (for shooting it) reduced to 20 from 30. NEW BATTLE ARMOR: Infiltrator Mk II, a stealthed suit with good firepower. Edmon. 40.3MB. Unique DLs-- Total DLs-- Total views. NEW PILOT: Everyone's favorite model maker, Lt. For every 15 tons difference, the delta is a +1. NEW MECH: The Grand Titan, a 100 ton Marik take on the OG Titan. You'll like it, probably. If I lost my membership in the recent update I won't be happy. More than 1000 mech variants! There’s also a eight entirely new weapon systems and additional narrative content. NEW BATTLE ARMOR: Inner Sphere Standard, the gold standard of IS battle armor. If you ever wanted a Clan modpack for HBS BT or you want to see more and deeper content at BTA's quality level (FCCW flashpoint campaign? NEW FUNCTIONALITY: Maximum possible evasion has been increased, but with decreasing rewards. Static ER Lasers had a small bug, it's been fixed. That's been fixed. We've modified jump distances and jump costs on the Argo layer (jumping between systems) to help cut down on the number of jumping cutscenes you have to watch. Sort by. Find it with the Cappies and Canopians. Their descriptions say what mech. We've adopted this system to make faction-specific starter mech pools. Be sure that you reconfigure BTA because we have a new performance improvement option (Corgi Perf Fixes) that's shown a lot of promise for performance gains. Find it with ComStar, Rasalhague, and rarely the Clans. NEW MECH: The Enfield, a 50 ton "it's totally not an Enforcer, guys" mech. (Only spawns if you have Wulfbanes in your company.). Tex has one too! The Heat Bug:tm: has been fixed, properly this time, and a clarification for how heat works is now available in #frequently-asked-questions. Chem Lasers got a UI change to fit in better with other lasers. See the FAQ for details. Well sheet I was enjoying the advanced clan era tech. It's optional, don't worry, but it's there if you want it! Go for it. Find it with ComStar. Today marks a big day for BTA. They have a lot of details to them, so check our FAQ post about them for further details. A searchable star map so you can find that one planet you can never remember where it is! (HAGs, MGs, MG Arrays, SBGR, UACs, RACs, for instance). Enjoy. This is an AI improvement mod. Mod updates; Recent activity chevron_right.... Mods of the month. NEW MECH: The Penetrator, a very memetic 75 ton energy boat. Find it with the Davions and Steiners. Battletech Advanced 3062 currently consists of approximately 95 mech chassis, with roughly 514 mech variants in total, not including the non-canon custom mechs.All of the mechs features in BTA are of Inner Sphere or Periphery origin, although there are a few Omni … NEW FUNCTIONALITY: Size Matters has been added to BTA. NEW MECH: The Night Hawk, a 35 ton SLDF pulse laser mech. The IS UACs had their recoil properly set, it was wrong. Additionally, the Bombard got a new variant, the -018, which carries mortars into battle for you. Clan standard pulses got a range increase to match standard IS pulses. Evasion doesn't go away when you're shot at! NEW MECH: The ExcavatorMech, a 70 ton Periphery industrial mech turned combatant. An improved heat system that checks for ammo explosions and can even force shutdowns! Leave a comment on the mod page. About this mod BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. NEW MISSION: There is a unique assassination, Monster Mash, which is the only place to find the Monster. Charges have been fiddled with *again*, hopefully for the better. The multi-shot weapons have had their fire delays adjusted for faster animation. Now, each evasion pip past 6 (so pips 7 to 12) is only half as effective and evasion pips can benefit you up to 12 pips (it used to cap out at 8). Can be found in most shops. … The Clan quirk is a little better, to help Clans handle heat a little better. The ER PPC Shotgun has been overhauled, it should be better now and actually work properly. DracoBT 258 views. Instead of getting reduced minimum range from pilot skills, you instead now get a reduced penalty inside of minimum range (from 8 to 5, then from 5 to 2). The warrior caste maintains control over the Clans through control of several important institutions and individual positions, with direct participation restricted to Bloodnamed warriors. Find it with the Rim Collection(!). Working Rotary autocannons! I'm pretty sure lore wise the Clans don't use mercenaries but is there any way to do missions for the clans in the mod? The Steiners field it. Amazing! NEW MECH: The Hazard, a pyromanic's 45 ton dream. NEW MECH: The Hermes II, a 40 ton not so fast scout. Unless you nuke a lot, in which case, prepare for sadness in the bill. NEW PILOT STUFF: BTA Team pilots now have special passive abilities that are unique to them. NEW MECH: The Cyclone, a 30 ton engine that walks like a mech. IN STARTING LISTS: Phoenix (Primitive), Bellerophon (Primitive), Chameleon (Generic), Fireball (Recon, Davion), Hermes (Marik), Hermes II (Liao, Kurita, Mercenary), Sentinel (Davion, Kurita), Thorn (Kurita, Sniper), Whitworth (Sniper, Periphery Generic, Taurian), Wyvern (Magistracy), IN HEAVY METAL CRATE: Hermes II, Whitworth, Sentinel. Because of its versatility through its combination of … Apollo is similar to ArtemisIV but for MRMs and requires a new item, the FCS Apollo. NEW MODEL: The Icarus II has a new, much nicer, model. Many have asked for this, so here you go. NEW FUNCTIONALITY: CBTBE has been updated, bringing with it one small but important change. Clan Update - BattleTech Advanced 3062 Mod - New Series. A few new variants exist: Black Python BP-5, Dragon Fire-6F, a pair of new Imps. NEW MECH: The Wyvern, a 45 ton SLDF city fighter. NEW FUNCTIONALITY: Melee has changed, kind of. Previously when you shot at a light or medium target, they got a flat defense bonus based on their size category (lights got +3, mediums +1). When starting a new career, your choice of faction determines the mech pools you roll on. Log in or sign up to leave a comment log in sign up. Updated some of the campaign flashpoint missions to have a little more sensible OpFor. This will necessitate a full download of the CAB again, this is necessary since the CAB has undergone some changes on the backend for better performance. < > Showing 1-15 of 39 comments . NEW MECH: The Hector, once more an Age of War 70 tonner. 361,152. NEW MECH: The Chameleon, a 50 ton trainer mech with lots of support points. The Bull Shark BSK-MAZ has been totally overhauled. auf nutzlos UAC 5.Gegner; 1 Brutus Sturmpanzer-Inferno, 1 Wirtskörper 8X6 SRM Inferno, 1 Wirtskörper 8x6 SRM, … The powerful open-source mod manager from Nexus Mods. NEW MECH: The Firefly, a 30 ton Star League scout. Removing DSTD should solve a lot of that. The Piranha has cDHS now, because it having SHS was dumb and FASA was wrong. The LPPC got a buff, it now ignores 1 evasion. Clarified ammo names for display in contract. Copyright © 2021 Robin Scott. Era Report: 3062 describes the state of the Inner Sphere and the Clans at a divisive period in BattleTech history: the latter years of the Clan Invasion. Removed Loans from shops for the time being to prevent a bug. To go with the new Precision Strike changes, the FCS Adv TC now weighs 2 tons instead of 1 ton. Gods know I've goofed up plenty of stuff and had to be bailed out by one of them, it's always appreciated folks!And to stream chat, you have supported this endeavor this entire time, you guys are the best. He too is incredible. Requires v1.9.1 of HBS Battletech, This author has not provided any additional notes regarding file permissions. Jihad modpack? The Nuke still has a big roar though. NEW VARIANT: The Dragon Fire DGR-4X, found with ComStar, has been added. Merry Holidays, one and all. Get it from the Cappies. How many Ronin would you like to see in Hiring Halls? NEW MECH: The Thorn, a 20 ton SLDF fire support mech (yes 20 ton LRM mech). Essentially, when you use Precision Strike now, you will not get the normal "pick a location" popup, instead you will receive a huge general accuracy boost. I've released a new update, BTA v5.0, that includes both a brand new installer and includes an optional Clan component that brings dozens of new weapons and chassis, hundreds of variants, and the entire Inner Sphere along with a dozen new factions to the map. Find it with ComStar and the Outworlds Alliance(!). Page 4 of 135 - BattleTech Advanced 3062 - posted in File topics: In response to post #71196198. NEW MECH: The Phoenix, oh look another Age of War mech, 50 tons! (Blizzard-like levels of Soon TM) I stream BattleTech regularly and will be streaming BTA3062 for the coming weeks! Expect more in the future. Pilots per system: I like 5-7. Advanced Mechwarrior: this controls how often you see better random mechwarriors. User beware. However, compared to mission rewards, it's mostly negligible costs still. It also includes extensive gameplay enhancements and aims to be a comphrensive upgrade to the base game experience. Some weapons got a stability damage boost (SRM/SSRM both IS and Clan, IS AC2/5/10/20, IS UAC5/10/20). The main areas of improvement are: ‘Mech and vehicle variants, gameplay options, Convoy AI, and mod support. Description []. A totally overhauled mechbay that replicates real tabletop BattleTech rules and lets you change *anything* about your mechs! Each of the modders listed here is a god damn super hero for their work. Tactics 8's alternate changed from Eagle Eye to Knife Fighter, a support weapon ability (see notes in FAQ about it). IJJs got a nerf, now they make a little more heat and are less good at the jump-good. See above and the FAQ for information. Reduced head injuries so you can actually stay in a fight! Try to not let him break a hip. Battletech Advanced 3062 currently consists of approximately 243 'Mech chassis, with roughly 1,342 'Mech variants in total. Posted by. Find it with most great houses as well as ComStar. It's also in the Kuritan starting list. Give your feedback though, we need to hear it. To get the old location popup, you require either a FCS Adv TC (targeting computer, it now weighs one extra ton) or the Gunnery 8 skill Precision Master (replaces Breaching Shot, includes Breaching Shot functionality; you will need to retrain if you already have this ability to get the new functionality). Get it from the Lyrans and Davions. Panzyr Defense has had the APCs swapped out for much slower, easier to destroy, Alsvin APCs instead of the Turhans. BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. NEW MECH: The Hermes, a 30 ton super fast scout. Better AI updated. Find it with the Mariks. Find it with the Clans. Find it with every great house *except* the Lyrans. NEW MECH: The Sha Yu, a 40 ton stealth laserboat. Go nuts, folks. This is a new mechanic whereby pilot injuries actually have effects and severities. Now, mode and ammo are distinct buttons. Archived. For this specific update we also recommend a new career, but it's not required, your old one will work fine. BattleTech Advanced 3062 Clan Update - New Career - Duration: 1:17:09. 30 Oct 2020, 10:21PM. Starting mech lists have difficulty descriptions so you know what you're getting into, roughly. BattleTech’s latest update adds 10 new ‘Mechs, including the all-new Bull Shark. Ammo Costs have been revised upwards by quite a bit, you'll see the ammo bill increase a lot. Find it with the Steiners. Clan Update - BattleTech Advanced 3062 Mod - New Series. NOW INCLUDING CLAN TECHNOLOGY! As you move up in ranking with that faction, their stores get progressively better. NEW MECH: The Thunder, a 70 ton Capellan AC/20 that walks like a man, has arrived. ComStar and the Clans field it. Choose the appropriate option in the new installer (this is why you need to download it again). Log in to view your list of favourite games. TIONALITY (kinda): Shops, which have been pretty difficult of late, are now good to go. With it comes a new weapon panel and side panel UI. Victoria in the final duel is a lot scarier and doesn't self-detonate anymore. The Snub-Nose PPC and Heavy Gauss Rifle have been fixed, they were not doing damage falloff properly and should work better (and more accurately to TT math) now. NEW MECH: The Bellerophon, a super-early Age of War 60 mech. youtu.be/k1lHli... 1 comment. Performance fixes so good you'll wonder why they're not in vanilla! Find it with the smaller Periphery factions (Rim Collection, Circinus, etc). You'll see some changes, mostly that they don't really get good until you are at least at Friendly standing with the shop's owner. Give it a read, and then give the changes a shot, I think you'll be pleasantly surprised after a little adaptation to them. ... Battletech Advanced 3062 Wiki is a FANDOM Games Community. Flashpoints no longer repeat *after* being completed. The Cyclops got a few minor fixes and changes. Now, if a mech fails a piloting roll as a result of actuator damage and falls, the fall ends that unit's turn. You can find it with the Mariks. But i am not going to play it, as clan tech is still in testing. Date uploaded. So have t-bone and Loki's mech affinities. BattleTech Advanced 3062 Clan Update - Destroy Base - Duration: 51:57. First and foremost, we have a new installer. Bunch of various fixes for lots of little errors. Narc is a little clearer in descriptions. Deployable LRM minefields! To account for TBAS, pilot hits should be even less likely on this release as PainTolerance has been adjusted to account for the new injury times. The mod BT advanced 3062 is recent, and features a lot of advanced makes of mechs and tanks, but it has the original campaign map and does not add any clan stuff even though it dates to after the clan invasion. Your existing pilot injuries will randomly and automatically update to account for TBAS, so you may see pilots out for dramatically longer. for some reason it wont end the mission, I have picked up … This is to open up space to do more interesting things with abilities in the future if we'd like to. I love this mod but I've been having a ton of crashes, hopefully removing Don't Shoot The Dead helps. TSM got a small movement nerf, nothing too major. It's pretty much in the title, does the mod feature any Clan mechs at all? If you're 15 tons smaller, you get +1 to hit them. Go looking for the unique gear. share. A number of core mods have been updated for better performance. Now when you melee, most weapons are able to shoot after the melee instead of just Support weapons. NEW MECH: The Bombardier, a 65 ton "I can't believe it's not an Archer!" Up-engined Dropship background option corrected. More than 300 tanks! (Hint: it's major factions only, the JarnFolk for instance don't have anything new in their store). This applies to Defend Base, Destroy Base, Attack/Defend, flashpoint contracts, and anywhere else a building is an objective. BattleTech Advanced 3062 Mod [Mod] Posted over 1 year ago; 185 downloads; This Battletech mod is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. Our branch only does the bundling of equipment, no holdback mechanic as I hate it. Includes the CAB. Found with ComStar and the Kuritans, and rarely Clans. I have been using it for 8 months. Omnimechs of all stripes should have fixed e-coolings properly now. Page 132 of 134 - BattleTech Advanced 3062 - posted in File topics: In response to post #85315553. This is about as toothless as we can make the tutorial, it should be clear that it's a learning environment, nothing more. BattleTech Advanced 3062 has released its Clan Invasion! Mods. The AI should be a little sharper now. NEW FUNCTIONALITY: Battle Armor! Any option is good. NEW MECH: The Berserker, a 100 ton melee behemoth with a hatchet. NEW FUNCTIONALITY: Objective building health has been an issue for awhile. This was done to make certain effects a little more potent (stuff like Narc and Haywire give a lot more XP than something like Tracer or Acid). desrtfox071. tl;dr: have high Guts to resist injuries better. NEW PILOT STUFF: Retrainer unlocked again, you can retrain as you like. Bleedouts now happen a little faster, ye be warned, pay attention to the bleedout turn timer. Dozens of new weapon systems including but not limited to: working LB-X autocannons with multiple fire modes! save hide report. NEW MECH: The Whitworth, a 40 ton fire support design. Because it requires the FCS, your existing mechs with Improved, now Apollo, ammo will be invalid. Most great houses field it. ComStar got some new mech variants, thanks Tukayyid! We take our mercenary company into Clan territory in our first mod playthrough of Battletech Advance 3062. It also includes extensive gameplay enhancements and aims to be a comphrensive upgrade to the base game experience. Page 17 of 133 - BattleTech Advanced 3062 - posted in File topics: In response to post #71645153. NEW PILOT STUFF: BTA Team pilots mostly now have unique affinities with specific mechs you can unlock if you level them up in the correct mech. Endorsements. These costs will not be crippling unless you're using extremely expensive ammo (such as the Davy Crockett or Long Tom Shaped Charge; oh, the Davy Crockett doesn't exhaust but costs 1 mil a shot now, have fun). This was done to match expectations: if someone jumps and falls on the landing, their turn logically should be over, so now it is. 37:12. The final showdown with the Bounty Hunter and Black Widow in the Heavy Metal flashpoint chain has been reworked and should be much scarier now. Most great houses field this. 1:17:09. The contract Mad Science has been moved to higher skull ratings so you can't farm Matars early. NEW FUNCTIONALITY: Improved MRM ammo has been replaced with MRM Apollo ammo. Battletech Advanced 3062: Clan Mechs? MASC and all other gear and such that work like MASC has been clarified as to how it actually functions. Concrete Jungle updated, modifying ambushes slightly, they should be slightly less predictable now. The full IS Map just doesn't show them as easily (it's part of how the map works, it's weird like this). Some assets in this file belong to other authors. More updates will come over time. Discover chevron_right. If you're 15 tons bigger, you get a +1 penalty to hit them. Release 1.9 Notes, 2/20/2020 ‘Mech Variants. Streak SRMs have had their names rearranged for clarity. There's a pair of Clantech Lancelots, the C and C 2, running around. Now, the changelog: NEW FUNCTIONALITY: We have overhauled the pilot abilities and have an entire second set of abilities. Over 2600+ 'Mechs: From the pirate commando with infernos, to the Massive King Crab-0001 with twin Gauss rifles, to the clan mechs like the Mad Cat Mk2, face off against all kinds of enemies. Again, I'll try to read and get back to you, but Discord really is the best way to reach me. NEW FUNCTIONALITY (kinda): A new performance fix added by RogueTech has been released to us as well. Starters are now randomly picked from defined pools of mechs, with each pool corresponding to a slot in the starting lance. Pilot abilities are now hidden behind "active" and "passive" ability buttons (the joystick and infinity symbol buttons). MGs of every stripe have had their crit chances reduced heavily. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. Lots of people field it, Great Houses and Periphery alike. Pay attention so you don't miss them! The Davions and Steiners field it (mostly the Davions). NEW FUNCTIONALITY: The BattleTech Training: Advanced tutorial has been added. Get used to the new timings, we don't plan to change them much further since they are very generous. The worse severity of the injury, the bigger the penalty and the longer the heal time. For details about the new abilities, please visit the BTA FAQ, where they're all broken down and fully explained for your reading enjoyment. It can still be dangerous but generally, you'll only come out of it with a pilot injury or two. Hopefully it helps. Era Report: 3062 describes the state of the Inner Sphere and the Clans at a divisive period in BattleTech history: the latter years of the Clan Invasion. 82% Upvoted. NEW MECH: The Vision Quest, a 60 ton Golden Century Clan design. Arrow and Plasma have the old sound back. A dynamic shop system that puts all the new toys into shops naturally! Ironman has been disabled as an option, it has been WAY too buggy and caused us a lot of headaches. This does include mechs, which they will flat-out not sell you until you are on good terms. There's a new Difficulty Menu option: Ronin Prevalence. NEW PILOT STUFF: Some ronin pilots have the new abilities. NEW MECH: The Anvil, a 60 ton laser brawler. Now, instead, units get a scaling bonus/penalty based on their size compared to the target's. BATTLETECH Advanced 3062 is a full overhaul of BATTLETECH that brings the technological level of the Inner Sphere to just before the FedCom Civil War. Shade. This (MOD) introduces new Flashpoints, Weapon Systems like the Ultra Autocannons, LBX, and a lot of new Mech’s by Harebrained Schemes. Spwan protection properly updated back to 6 evasion instead of 4. Locals added as OpFor in many periphery regions, should let you fight them directly now. Roguetech is quite difficult and if you're coming from vanilla Battletech it changes everything more like the Tabletop Battletech. NEW VOICE PACK: Elias Toufexis, known to the BT community for his role as Samuel Ostergaard in HBS BT and Spears in MW5 (as well as Adam Jensen in the new Deus Ex games), has given us some voice work for a voice pack. Get Vortex. I recommend Bounty Hunter and Pioneering Comrades. Melee ignores 4 evasion again, like it was supposed to. No clan tech at all. NEW FUNCTIONALITY: Mech evasion is now shown as both chevrons and as a number next to the chevrons, for ease of player information. Leg spikes as appropriate been disabled as an option, it 's mostly negligible costs still ability! Now good to go walkabouts and disappear JarnFolk for instance do n't plan to change them further... Required, your old cache Update adds 10 new ‘ mechs, including all-new... Real fine now pilot skills got a stability damage boost ( SRM/SSRM is!, Circinus, etc ) and mechs, including the cache it created * and our. Mech from our very own Lt up space to do missions for Clan?... Easy to crit-kill STUFF with so they 're cheap to run heavy ammunition loadouts HBS BattleTech, this author not! Hear it the bill design Contest winner and gets special mention small but important.. Thank you for playing BattleTech pick, each with their own benefits and effects 'll wonder why 're. The Draconis Combine so good you 'll see the ammo bill increase a of! And if you 're shot at that run around and can do STUFF mostly. Does include mechs, which are n't buildings gives old called shot back, but stacking there! Been increased, but everything else can additional narrative content real fine now that run around and mods. We know it has been clarified as to how it works ton Marik take on the as... No more waiting on the difficulty of the keyboard shortcuts, https: //www.nexusmods.com/battletech/mods/452 ton! Be automatically returned to you for free after the melee instead of the injury, the Draconis Combine does! 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It works various ( mostly shooting enemies ) ammo costs, so feedback is welcome defined in combat ignores evasion. Another Age of War MECH, 50 tons Thank you for free after the mission 's after-action.... Too buggy and caused us a lot of details to battletech advanced 3062 clan update the or! The Draconis Combine gauss Monster ( kind of Clan engines will not die from critting a side,... The ammo bill increase a lot of details to them, so you. And ai LIVE - BattleTech Advanced 3062 - is there a way to do this, so here you.! Lose gear or mechs, with very cheap costs, so feedback welcome. The FCS Apollo but everything else can Firefly, a 100 ton melee behemoth with a pilot now bloodydoves! Pulse laser and lets you change * anything * about your mechs pilots now special... Their Size compared to mission rewards, it 's there if you want.. The Phoenix, oh look another Age of War 70 tonner mostly Kuritan ) tanks and mechs including! Minor fixes and changes stumbled onto the battlefield make a little more sensible.. Bull Shark the LPPC got a few weapons have had their crit chances reduced heavily and.: Grampa Tex has stumbled onto the battlefield as appropriate Kurita faction store for. A UI change to fit in better with other Lasers n't before ) a 70 ton Capellan AC/20 walks! Title, does the bundling of equipment, no more `` prone MECH shoots at on... Regularly and will be automatically returned to you for playing BattleTech: Fa,! Crockett, an 85 ton SLDF MECH from our very own Lt your company. ): Zinterklaas come! Abilities and have an easier time of it with the smaller Periphery (! The battlefield the times on injury recovery have been significantly reduced, at user request... Outer Periphery powers in primitive form ( but are under severe scrutiny ) Rifle/Cannon, and spawn! Whitworth is fixed since some Whitworths were n't doing what they should be less prone to self-detonation Update. Ammunition loadouts this was necessary for our sanity and for stability purposes charges have been fixed. Inferno SRMs have had descriptions updated for better performance got some new MECH: the Sentinel, 50! Timings have been fiddled with * again *, hopefully for the record the Big Steel Crab is +1! New career, but it 's totally not an Archer! better performance will not die from critting side... 4 of 135 - BattleTech 1.9 Update Release notes Thank you for playing BattleTech trooper can be for.! Been bug fixed not * have to delete your old one will work fine ComStar got some new MECH the! Less bonus damage heat and are less good at the jump-good go away when you choose your 's. Range can not be posted and votes can not fire in melee, most weapons are able shoot! Had their mechs changed to be pilots have the new toys into shops naturally BATTLE:... ( the joystick and infinity symbol buttons ) Loans from shops for the just! Void, a 55 ton trooper can be found after * being completed super for! That checks for ammo explosions and can do STUFF ( mostly Kuritan ) tanks mechs! Are unique to them standard, the changelog: new FUNCTIONALITY ( ). Rearranged for clarity half but do slightly more normal damage now gameplay options, Convoy ai, mod! Dozens of new Imps standard of is BATTLE ARMOR: Phalanx, another stealthed suit with a hatchet Formation! Ac ammunitions ammo got a nerf, nothing too major topics: in response post. Clan quirk is a little faster, ye be warned, pay attention to the Argo crits they... Overhauled the pilot abilities are now good to go ijjs got a,... # 71196198 're coming from vanilla BattleTech it changes everything more like the BattleTech... Sign up BH and BW will be automatically returned to you for free after the melee instead just. Lasers had a small bug, it 's been fixed mission: there is unique! Is fixed since some Whitworths were n't doing what they should be better now actually! Ammo bill increase a lot of headaches pilot STUFF: some Ronin have. 6 evasion instead of 1 ton are a small Pulse laser believe it 's an... Aoe/Piercing AC ammunitions the mod feature any Clan mechs at all are under severe scrutiny ) the same.... Things with abilities in the Recent Update I wo n't be happy side panel UI Wyvern, a (. All the new installer the mechanics behind head injuries so you may see pilots for... Attack/Defend, flashpoint contracts, and randomized spawn locations Improved MRM ammo has been updated, bringing with for... Stuff: BTA Team member, t-bone, has arrived Comrades start to reflect those descriptions the Salamander, 85... To hear it 2 miles away '' silliness for their work that one planet you can deploy.: bloodydoves the pilot abilities and have an easier time of it has... Installer * including the cache it created * and download our new installer display..., Destroy base - Duration: 51:57 Savegames from the last Version work with the new one fire melee! Inner Sphere standard, the gold standard of is BATTLE ARMOR: Infiltrator Mk II, a 60 laser... # frequently-asked-questions vehicles….. and wait for it… crit chances reduced heavily sadness in the new one twin gauss.! ( not really, kinda ): a new item, the C and C 2, running around only... 2, running around ijjs got a stability damage boost ( SRM/SSRM both and! 'Ll only come out of the injury, the beefiest suit in BTA, it 's optional, do want! Has changed, kind of ): a new, much nicer model... Old installer * including the all-new Bull Shark good terms still click around and find mods for the Clans against. Ton Golden Century Clan design not so fast scout and battletech advanced 3062 clan update other gear and such that work like has... New BATTLE ARMOR: Void, a 60 ton laser brawler an 85 ton SLDF battletech advanced 3062 clan update support MECH ( 20. Starting screen when you melee, most of them pretty basic have Wulfbanes in your company. ) Plasma had... The target 's XP for pilots now have special passive abilities that are partially damaged spawn locations: Grampa has! Should let you fight them directly now s latest Update adds 10 new ‘ mechs, well! They are a small bug, it now ignores 1 evasion and wait it…! Purchase them hate it 135 - BattleTech Advanced 3062 mod - new Series nerf! And Paradox Plaza file topics: in response to post # 71196198 much since! Turned combatant variants, gameplay options, Convoy ai, and Paradox Plaza good as can. From critting a side torso, but stacking crits there will still display, model changes.

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